Forums

Topic: PC Gaming

Posts 1,901 to 1,907 of 1,907

Pizzamorg

Just had a quick go on Shadow Warrior 3 and boy, I know I am not in for a long ride, but I kinda feel that might be fine based on my initial experience. The game is absolutely stick your tongue out, FPS, awesomeness but the combat also feels very messy, so I hope as the novelty runs out, the game does as well. The movement, gun feedback, environmental kills, epic finishers and using the powers of the enemies against them, just all feels so damn good.

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: RingFit Adventure.
PC games currently playing: The Division 2. Monster Hunter Rise. Dark Pictures Anthology. Tiny Tina's Wonderlands.

Pizzamorg

Finished my playthrough of Man of Medan. Kind of annoyed as I feel like I made just one bad choice that cost me one of the best endings. The ending I did get was Brad chose to fight Olson, Olson died in the process but the cap was saved. This meant the remaining four playable survivors could ride off into the sunset on the duke. It turned out Danny had survived, so when the military arrived to follow up on my SOS, they were seemingly killed by Danny high on the Manchurian Gold, but no further consequence is given beyond this.

Reading around, it looks like based on choices Man of Medan can go in more overtly supernatural routes, but my playthrough seemed to hint at absolutely nothing supernatural going on at all. I actually kinda liked that in the end, as Supermassive have coded us to expect the supernatural and for there to be seemingly nothing supernatural at all is kinda clever in context.

Overall, I really didn't enjoy this a whole lot. But I did enjoy the setting and the story overall and like I said before, I think the dialogue/relationship/trait system is so much better here than in the Quarry, I just really didn't like the act of having to actually play this which is kind of damning in a videogame. The QTEs are so punishing - and not in the right way - and the horrid tank controls undermined a lot of the visuals, as I couldn't appreciate my surroundings when I was fighting with the person I was controlling just to get them through doorways and stuff. Oh and the constant jump scares can get in the sea.

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: RingFit Adventure.
PC games currently playing: The Division 2. Monster Hunter Rise. Dark Pictures Anthology. Tiny Tina's Wonderlands.

BruceCM

Still planning to play Little Hope & House of Ashes, then, @Pizzamorg ....?

SW-4357-9287-0699
Steam: Bruce_CM

Pizzamorg

BruceCM wrote:

Still planning to play Little Hope & House of Ashes, then, @Pizzamorg ....?

May as well since I have bought them and installed them already! Not sure when I will make a start on Little Hope though.

I see Little Hope and House of Ashes have slightly better reviews than Man of Medan, I just hope Little Hope controls/plays better, if nothing else. If they can also improve some of the animation/performances then that'll be the icing on the cake.

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: RingFit Adventure.
PC games currently playing: The Division 2. Monster Hunter Rise. Dark Pictures Anthology. Tiny Tina's Wonderlands.

BruceCM

Hopefully, @Pizzamorg .... Even tiny improvements can add up quite a bit & maybe you'll like the characters more as well?

SW-4357-9287-0699
Steam: Bruce_CM

Pizzamorg

Made my start on Little Hope. Feels a bit more Quarry than the last game with that opening. It is either interesting or a bad sign though, in that the first bearing update is one the player has no control over.

Again, the game remains as visually splendid as these titles do. In fact, faces seem slightly better from the previous title too, however, the animation still remains weirdly low quality in the context of everything else.

Movement feels faster and smoother than the previous title, and I like that we now see on screen when relationships go up and down, rather than trying to find it in the menu. On the flip though the fact they have seemingly made QTEs more complicated (albeit not throwing nearly as many at you to begin with, thankfully) has me worried.

I guess I could just use the accessibility options, I think you can change everything to one button and change tapping to holding, making it more like The Quarry. But I do think on the flip The Quarry was almost too easy, I went something in the middle where I can fail, but I don't fail because the game tricks me by switching inputs or mechanics with no warning or prior context given like Man of Medan loved to do.

Edited on by Pizzamorg

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: RingFit Adventure.
PC games currently playing: The Division 2. Monster Hunter Rise. Dark Pictures Anthology. Tiny Tina's Wonderlands.

Pizzamorg

Made some more Little Hope progress. Are we really doing another story about hallucinogenic gas, or is something supernatural going on this time? They tricked me once... I actually do like the whole Silent Hill thing it has going on though, to be fair.

Not really a huge fan of the characters so far, especially Taylor, she seems like such a bitch. I have to assume they'll be some twist coming which makes it turn out she isn't so bad after all.

Oh and the new Lock system I dunno about. Just makes the whole trait system seem way more gamey than before. I liked the nuance of not knowing what different traits would result in, rather thna 'you get X lock traits and you are locking in your death' stuff.

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: RingFit Adventure.
PC games currently playing: The Division 2. Monster Hunter Rise. Dark Pictures Anthology. Tiny Tina's Wonderlands.

Please login or sign up to reply to this topic